← Event overview: Proving Grounds

Recurring PvE · Characters

Tier 5 — TIE/IN Interceptor Prototype

Hard

This is Proving Grounds: Conquest data disks, player datacrons and GAC/TW-only omicrons do not apply. Community reports document a possible squad, not a measured success rate or a guaranteed three-star result.

Team

Darth TrayaDarth NihilusDarth MalakDarth TalonHan Solo

Modding

Darth Traya
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Health · ✚ Health
PrioritySpeed > Health > Protection
Mod notes

Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.

Darth Nihilus
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Health · ✚ Health
PrioritySpeed > Health > Protection
Mod notes

Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.

Darth Malak
Sets (Mods)2× Health + 4× Defense
Primaries↗ Speed · △ Protection · ○ Protection · ✚ Protection
PriorityHealth > Protection > Defense
Mod notes

Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.

Darth Talon
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Health · ✚ Health
PrioritySpeed > Health > Protection
Mod notes

Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.

Han Solo
Sets (Mods)4× Offense + 2× Health
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Offense
PriorityOffense > Speed > Health
Mod notes

Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.

Targets are recommendations, not universal minimums.

Upgrades & further targets
  • Use a complete synergy squad and the key leader/unique upgrades. Relic 3 is the entry floor, not a guaranteed clear build. GL plans assume a developed kit and Ultimate unless the plan says otherwise.

Gameplay

  1. Han opens by stunning Grand Inquisitor. Use Traya’s Isolate on Reva to limit her support, then work toward Nihilus’s Annihilate rather than expecting a quick damage race.
  2. Traya’s unique clears debuffs from Sith at the start of their turns, helping against the sandstorm DoTs; Han does not receive that Sith cleanse. Use Malak’s drain for recovery and Nihilus’s cooldown reduction whenever useful.
  3. Remove Grand Inquisitor’s control and use Annihilate to remove Reva through her ordinary revival mechanics when available. Purge expiration builds Fatigue; at twenty stacks the next empowered enemy Special deals massive maximum-Health damage.
Restarts & further notes

Restart if

  • If the opening removes your required control, tank or damage engine, restart and adjust protection, Health or turn order. Record a clear separately from a three-star clear; a surviving GL alone does not earn three stars.

Watch out

  • Traya’s Grand Arena omicron is inactive. Han’s opening control helps the clear but his survival is not assured; this is not a guaranteed three-star squad.
  • Reported alternative: Kylo Ren (Unmasked) lead, SLKR, Sith Trooper, General Hux, First Order Stormtrooper. The linked report uses a different squad; the step-by-step plan above is for the pictured main team.
Requirements
  • Account level 85 and at least 4 million Galactic Power; every selected character must be Relic 3 or higher. These are character battles even when the reward is a ship.
  • A reward tier is available only while that unit has not reached its 330-shard total. A normal completion awards 20 shards/blueprints. Availability follows the active event window; future datamined units are not included here.

Rules and identities checked against the current game data and linked sources. Battle plans and mod choices are editorial guidance; video references are not claimed as watched clears or copied mod screens. No new in-game minimum-gear test.

Sources & evidence 3
Guides & cross-checks

Strategy sources

3 sources