← Event overview: Proving Grounds

Recurring PvE · Characters

Tier 6 — Darth Malgus

Hard

This is Proving Grounds: Conquest data disks, player datacrons and GAC/TW-only omicrons do not apply. Community reports document a possible squad, not a measured success rate or a guaranteed three-star result.

Team

Jedi Knight Luke SkywalkerJedi Master Luke SkywalkerJedi Knight RevanHermit YodaObi-Wan Kenobi (Old Ben)

Modding

Jedi Knight Luke Skywalker
Sets (Mods)4× Offense + 2× Health
Primaries↗ Offense · △ Critical Damage · ○ Protection · ✚ Offense
PriorityOffense > Health
Mod notes

For a Jedi Knight Luke lead, avoid added Speed so his first turn imposes a low enemy Speed. This is not a recommendation for a JML-led squad.

Jedi Master Luke Skywalker
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Protection · ○ Protection · ✚ Protection
PriorityProtection > Speed > Health
Mod notes

Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.

Jedi Knight Revan
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Health · ✚ Health
PrioritySpeed > Health > Protection
Mod notes

Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.

Hermit Yoda
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Health · ✚ Health
PrioritySpeed > Health > Protection
Mod notes

Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.

Obi-Wan Kenobi (Old Ben)
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Health · ✚ Health
PrioritySpeed > Health > Protection
Mod notes

Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.

Targets are recommendations, not universal minimums.

Upgrades & further targets
  • Use a complete synergy squad and the key leader/unique upgrades. Relic 3 is the entry floor, not a guaranteed clear build. GL plans assume a developed kit and Ultimate unless the plan says otherwise.

Gameplay

  1. Use a low-Speed Jedi Knight Luke lead and fast support to reach his first turn and reduce enemy Speed. Jedi Master Luke carries Protection and tanking; Hermit Yoda supplies recovery.
  2. Safe Haven Deathmarks the first character that deals damage while nobody is Deathmarked. Prefer a durable first attacker when turn order allows; the mark cannot be dispelled. A fragile early attacker can be lost immediately.
  3. Use Revan’s mark to reach Darth Revan, then remove Talon’s support when accessible. Every Sith death strengthens the survivors, so reassess Malgus’s Health and keep Luke’s control/recovery available rather than blindly clearing all escorts first.
Restarts & further notes

Restart if

  • If the opening removes your required control, tank or damage engine, restart and adjust protection, Health or turn order. Record a clear separately from a three-star clear; a surviving GL alone does not earn three stars.

Watch out

  • Reported alternative: SLKR, Darth Malak, Kylo Ren (Unmasked), First Order Stormtrooper, Thrawn. The linked report uses a different squad; the step-by-step plan above is for the pictured main team.
Requirements
  • Account level 85 and at least 4 million Galactic Power; every selected character must be Relic 3 or higher. These are character battles even when the reward is a ship.
  • A reward tier is available only while that unit has not reached its 330-shard total. A normal completion awards 20 shards/blueprints. Availability follows the active event window; future datamined units are not included here.

Rules and identities checked against the current game data and linked sources. Battle plans and mod choices are editorial guidance; video references are not claimed as watched clears or copied mod screens. No new in-game minimum-gear test.

Sources & evidence 3
Guides & cross-checks

Strategy sources

3 sources