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Conquest 25 — Embo & Keibu

Sector 5

Feats, squads and combined objectives.

Your progress– / 49 feats · – / 334 feat keycards
8 feats found
Sector15 keycards
× 40

Clumsy

Attempt to inflict Evasion Down 40 times

Recommended squad

CLS: evasion buffs and debuffs

Medium
Commander Luke SkywalkerHan SoloChewbaccaThreepio & ChewieC-3PO
Node: Sector 3 for Expose; sector 5 for Evasion Down

Han’s second special grants Evasion Up to the squad. Threepio & Chewie’s basic applies Evasion Down, while C-3PO supplies Expose through his kit. Repeat the relevant action in the relevant sector: sector-3 Expose and sector-5 Evasion Down cannot be completed in the same battle. Do not confuse Evasion Up with Foresight. Damage disks are optional; remove them if the target squad dies too quickly.

Recommended squad

New Republic: Ward and Evasion Down

Hard
Captain Carson TevaZeb Orrelios (New Republic Pilot)Grogu & AnzellansColonel WardR5-D4
Node: Sector 5: opponents with manageable area damageBattles: ~10

Ward’s first special prepares Evasion Down on the target ally’s next counterattack. His unique also applies it when a Support or Healer is hit while an ally is Taunting. Keep Zeb’s Taunt active and heal with Grogu. Do not deliberately take lethal damage just to trigger the debuff. Win ten times with Ward surviving; this all-Light-Side squad does not meet mixed alignment.

Also combines:Colonel's Orders
Recommended squad

Threepio with a Geonosian tank

Medium
Commander Luke SkywalkerThreepio & ChewieHan SoloGeonosian Brood AlphaC-3PO
Node: Sector 5: a controllable regular node

Threepio & Chewie applies Evasion Down with his basic and assists Rebels. Brood Alpha adds a Dark Side survivor and a summoned tank. Keep Brood Alpha alive for the mixed-alignment feat; the summon alone is not a substitute. This version gives up Chewbacca’s Guard.

Sources & kit review

Lineup and abilities cross-checked; no new in-game test. Mods, stamina and disks affect the outcome.

Also combines:Bring Balance

Alternatives from your roster

Evasion Down

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Sector15 keycards
× 10

Colonel's Orders

Win 10 battles with Colonel Ward surviving

Recommended squad

Ward with a durable mixed squad

Hard
Jedi Master Luke SkywalkerJedi Knight Luke SkywalkerHermit YodaWat TamborColonel Ward
Node: Sector 5: safe repeats, not a boss feat squadBattles: ~20

Jedi Master Luke tanks while Hermit Yoda heals; Wat is the Dark Side survivor. Give Luke defensive tech and keep both Wat and Ward alive. Ten Ward-survival wins are needed, and twenty deathless mixed-alignment wins. A win with a revived unit does not satisfy the no-loss condition. This mixed lineup loses all-Jedi synergies; choose a safe node and use optional defensive disks.

Recommended squad

New Republic: Ward and Evasion Down

Hard
Captain Carson TevaZeb Orrelios (New Republic Pilot)Grogu & AnzellansColonel WardR5-D4
Node: Sector 5: opponents with manageable area damageBattles: ~10

Ward’s first special prepares Evasion Down on the target ally’s next counterattack. His unique also applies it when a Support or Healer is hit while an ally is Taunting. Keep Zeb’s Taunt active and heal with Grogu. Do not deliberately take lethal damage just to trigger the debuff. Win ten times with Ward surviving; this all-Light-Side squad does not meet mixed alignment.

Also combines:Clumsy
Recommended squad

Kylo protects Colonel Ward

Hard
Supreme Leader Kylo RenColonel WardKylo Ren (Unmasked)General HuxRey (Dark Side Vision)
Node: Sector 5: a controllable regular node

Ward is the Light Side member; Kylo, Hux, KRU and Dark Rey are Dark Side. Preserve Ward and at least one Dark Side unit through the win. Hux’s bonus-Turn-Meter block requires a full First Order squad and is not active in this mixed lineup.

Sources & kit review

Lineup and abilities cross-checked; no new in-game test. Mods, stamina and disks affect the outcome.

Also combines:Bring Balance
Sector15 keycards
× 20

Flawless Victory

Win at least 20 battles without losing any units

Recommended squad

Ward with a durable mixed squad

Hard
Jedi Master Luke SkywalkerJedi Knight Luke SkywalkerHermit YodaWat TamborColonel Ward
Node: Sector 5: safe repeats, not a boss feat squadBattles: ~20

Jedi Master Luke tanks while Hermit Yoda heals; Wat is the Dark Side survivor. Give Luke defensive tech and keep both Wat and Ward alive. Ten Ward-survival wins are needed, and twenty deathless mixed-alignment wins. A win with a revived unit does not satisfy the no-loss condition. This mixed lineup loses all-Jedi synergies; choose a safe node and use optional defensive disks.

Sector15 keycards
× 20

Bring Balance

Win 20 battles with at least 1 Light Side and 1 Dark Side character surviving

Recommended squad

Jabba: thermal detonators and mixed alignment

Medium
Jabba the HuttBoushh (Leia Organa)Skiff Guard (Lando Calrissian)KrrsantanEmbo
Node: Sector 2 for Hutt Cartel wins; sector 5 for mixed alignment

Keep Boushh active and use her detonator application before finishing the fight. Boushh’s basic also applies Defense Down under a Bounty Hunter leader such as Jabba. All five units are Hutt Cartel, so ten sector-2 wins qualify. In sector 5 the Light Side Boushh or Lando and at least one Dark Side ally must survive; protect them for the 20-win feat. These sector counters are separate. Amplify Agony is optional for clearing; it can shorten farming battles.

Recommended squad

Ward with a durable mixed squad

Hard
Jedi Master Luke SkywalkerJedi Knight Luke SkywalkerHermit YodaWat TamborColonel Ward
Node: Sector 5: safe repeats, not a boss feat squadBattles: ~20

Jedi Master Luke tanks while Hermit Yoda heals; Wat is the Dark Side survivor. Give Luke defensive tech and keep both Wat and Ward alive. Ten Ward-survival wins are needed, and twenty deathless mixed-alignment wins. A win with a revived unit does not satisfy the no-loss condition. This mixed lineup loses all-Jedi synergies; choose a safe node and use optional defensive disks.

Recommended squad

Threepio with a Geonosian tank

Medium
Commander Luke SkywalkerThreepio & ChewieHan SoloGeonosian Brood AlphaC-3PO
Node: Sector 5: a controllable regular node

Threepio & Chewie applies Evasion Down with his basic and assists Rebels. Brood Alpha adds a Dark Side survivor and a summoned tank. Keep Brood Alpha alive for the mixed-alignment feat; the summon alone is not a substitute. This version gives up Chewbacca’s Guard.

Sources & kit review

Lineup and abilities cross-checked; no new in-game test. Mods, stamina and disks affect the outcome.

Also combines:Clumsy
Recommended squad

Kylo protects Colonel Ward

Hard
Supreme Leader Kylo RenColonel WardKylo Ren (Unmasked)General HuxRey (Dark Side Vision)
Node: Sector 5: a controllable regular node

Ward is the Light Side member; Kylo, Hux, KRU and Dark Rey are Dark Side. Preserve Ward and at least one Dark Side unit through the win. Hux’s bonus-Turn-Meter block requires a full First Order squad and is not active in this mixed lineup.

Sources & kit review

Lineup and abilities cross-checked; no new in-game test. Mods, stamina and disks affect the outcome.

Also combines:Colonel's Orders
Recommended squad

Mixed Mandalorians with Wat

Medium
MaulThe Mandalorian (Beskar Armor)Canderous OrdoGrogu & AnzellansWat Tambor
Node: Sector 5: a controllable regular node

Grogu & Anzellans and Beskar Mando supply Light Side members; Maul, Canderous and Wat supply Dark Side members. Keep Grogu alive for the global feat and at least one survivor from each side. Use Wat’s tank tech for protection rather than treating it as a guaranteed clear.

Sources & kit review

Lineup and abilities cross-checked; no new in-game test. Mods, stamina and disks affect the outcome.

Also combines:Bad Baby!
Boss3 keycards
× 1

Mini-Boss: Legionnaires for Hire

Win the mini-boss battle: with a full squad of Mercenary units

Recommended squad

Mercenaries under Baylan

Hard
Baylan SkollShin HatiMarrokDash RendarCara Dune
Node: Mini-boss: Cassian Andor (Undercover) · sector 5Battles: ~1

All five are Mercenaries. Baylan tanks while Shin and Dash supply damage; Marrok and Cara help control the opposing team. Remove the central recovery or assist threat before changing targets. Do not replace a slot with a non-Mercenary carry. Fortified and a damage disk can help, but the faction requirement cannot be bypassed.

Boss3 keycards
× 1

Mini-Boss: Bounty Paid

Win the mini-boss battle: with Rotta the Hutt surviving

Recommended squad

Rotta solo

Hard
Rotta the Hutt
Node: Mini-boss: Cassian Andor (Undercover) · sector 5Battles: ~1

Select Rotta alone to activate his solo bonuses. Use his first special to apply Off Balance, then his second to stun and execute eligible low-health targets. He must survive. This approach needs a developed Rotta and sufficient stamina; adding a support disables his solo effects. Damage and defensive disks are optional, not a guarantee of a clear.

Boss5 keycards
× 1

Boss: Honor Guard

Win the final-boss battle: with Zeb Orrelios (New Republic Pilot) surviving

Recommended squad

Rey protects New Republic Zeb

RNG-heavy
ReyZeb Orrelios (New Republic Pilot)Cara DuneCaptain Carson TevaGeneral Syndulla
Node: Final boss: Third Sister · sector 5Battles: ~1

Use Zeb Orrelios (New Republic Pilot), not Phoenix Zeb. Keep Lifeblood and defensive support focused on surviving the opening. This is a difficult five-keycard survival objective and is not a confirmed low-gear clear. If Zeb dies before the team stabilizes, leave this feat for the skip budget rather than repeating unchanged attempts. This squad contains Tanks, so it cannot earn No Tanks.

Boss5 keycards
× 1

Boss: Unguarded

Win the final-boss battle: with no Tanks in your squad

Recommended squad

Rotta solo without Tanks

Hard
Rotta the Hutt
Node: Final boss: Third Sister · sector 5Battles: ~1

Rotta is an Attacker, so selecting him alone meets No Tanks and activates his solo bonuses. Use his cleanse reactions, Off Balance and solo execution to work through the enemy team. Keep enough stamina to survive the opening. Do not add Krrsantan or Gamorrean Guard: they invalidate the feat and remove the solo bonuses.

Last checked: 16/10/2026 · Permanent link