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Conquest 25 — Embo & Keibu

Sector 2

Feats, squads and combined objectives.

Your progress– / 49 feats · – / 334 feat keycards
8 feats found
Sector5 keycards
× 60

Lower Their Defense

Attempt to inflict Defense Down 60 times

Recommended squad

Jabba: thermal detonators and mixed alignment

Medium
Jabba the HuttBoushh (Leia Organa)Skiff Guard (Lando Calrissian)KrrsantanEmbo
Node: Sector 2 for Hutt Cartel wins; sector 5 for mixed alignment

Keep Boushh active and use her detonator application before finishing the fight. Boushh’s basic also applies Defense Down under a Bounty Hunter leader such as Jabba. All five units are Hutt Cartel, so ten sector-2 wins qualify. In sector 5 the Light Side Boushh or Lando and at least one Dark Side ally must survive; protect them for the 20-win feat. These sector counters are separate. Amplify Agony is optional for clearing; it can shorten farming battles.

Recommended squad

Inquisitor Defense Down

Hard
Inquisitor BarrissFifth BrotherThird SisterMarrokSeventh Sister
Node: Sector 2: a controllable regular node

Fifth Brother provides an area Defense Down attempt. Use Inquisitor Barriss’ sustain to repeat the ability; Marrok and Seventh Sister complete the published variant. This recommendation needs these specific characters and is not an entry-level Inquisitor squad.

Sources & kit review

Lineup and abilities cross-checked; no new in-game test. Mods, stamina and disks affect the outcome.

Alternatives from your roster

Defense Down

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Sector5 keycards
× 10

Crime Syndicate

Win 10 battles with a full squad of Hutt Cartel units

Recommended squad

Jabba: thermal detonators and mixed alignment

Medium
Jabba the HuttBoushh (Leia Organa)Skiff Guard (Lando Calrissian)KrrsantanEmbo
Node: Sector 2 for Hutt Cartel wins; sector 5 for mixed alignment

Keep Boushh active and use her detonator application before finishing the fight. Boushh’s basic also applies Defense Down under a Bounty Hunter leader such as Jabba. All five units are Hutt Cartel, so ten sector-2 wins qualify. In sector 5 the Light Side Boushh or Lando and at least one Dark Side ally must survive; protect them for the 20-win feat. These sector counters are separate. Amplify Agony is optional for clearing; it can shorten farming battles.

Recommended squad

Rotta: Off Balance and Cartel wins

Hard
Rotta the HuttBoushh (Leia Organa)GreedoMob EnforcerKrrsantan
Node: Sector 2: repeat a manageable nodeBattles: ~10

Rotta’s first special attempts Off Balance on every enemy. Use it repeatedly, and let Boushh add Thermal Detonators. All five are Hutt Cartel. Complete ten wins; 50 Off Balance attempts is a separate counter and may need more fights if opponents die quickly. No specific disk is mandatory; optional defensive disks give the squad more time.

Recommended squad

Cad Bane: no Galactic Legend

Hard
Cad BaneBoba FettGreedoBoushh (Leia Organa)Krrsantan
Node: Sector 2: a controllable regular node

All five characters are Hutt Cartel. Krrsantan protects Boushh while the squad works through the node; Boushh and Greedo supply thermals. This is more dependent on gear, stamina and disks than Jabba. Avoid strong area-damage or instant-defeat enemies.

Sources & kit review

Lineup and abilities cross-checked; no new in-game test. Mods, stamina and disks affect the outcome.

Also combines:Bombs Away
Recommended squad

Rotta’s second Hutt Cartel squad

Hard
Rotta the HuttBoba FettGreedoMob EnforcerGamorrean Guard
Node: Sector 2: a controllable regular node

The full Hutt Cartel lineup leaves Jabba available for another battle. Rotta supplies Off Balance, while Greedo and Mob Enforcer add thermals. Do not replace a member with a generic Bounty Hunter outside the Hutt Cartel tag.

Sources & kit review

Lineup and abilities cross-checked; no new in-game test. Mods, stamina and disks affect the outcome.

Sector5 keycards
× 300

The Slow Game

Inflict at least 300 Damage Over Time effects on enemies with an ability

Recommended squad

Vader: ability-applied Damage Over Time

Medium
Emperor PalpatineDarth VaderWat TamborRoyal GuardGrand Admiral Thrawn
Node: Sector 2: durable opponents without debuff cleansing

Vader’s Force Crush applies Damage Over Time; repeat it during long controlled fights. The 300-DoT feat explicitly requires an ability: do not count Volatile Accelerator as your source. Start without damage-amplifying disks so the enemies survive enough cycles. Keep Ability Block and Stun under control rather than racing to a quick kill.

Recommended squad

Vader’s DoTs and Wat’s healing

Medium
Emperor PalpatineDarth VaderWat TamborRoyal GuardNinth Sister
Node: Sector 2: a controllable regular node

Vader’s Force Crush is the main DoT source; Wat adds DoTs when assisting and Heal Over Time on his own basic. Keep the enemy healthy enough for repeat applications. Royal Guard and Ninth Sister protect the engine.

Sources & kit review

Lineup and abilities cross-checked; no new in-game test. Mods, stamina and disks affect the outcome.

Also combines:On the Mend

Alternatives from your roster

Damage Over Time

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Sector5 keycards
× 50

Knock 'Em Dead

Attempt to inflict Off Balance 50 times

Recommended squad

Rotta: Off Balance and Cartel wins

Hard
Rotta the HuttBoushh (Leia Organa)GreedoMob EnforcerKrrsantan
Node: Sector 2: repeat a manageable nodeBattles: ~10

Rotta’s first special attempts Off Balance on every enemy. Use it repeatedly, and let Boushh add Thermal Detonators. All five are Hutt Cartel. Complete ten wins; 50 Off Balance attempts is a separate counter and may need more fights if opponents die quickly. No specific disk is mandatory; optional defensive disks give the squad more time.

Recommended squad

Ahsoka’s Spectres

Medium
Ahsoka TanoPadawan Sabine WrenHuyangEzra Bridger (Exile)General Syndulla
Node: Sector 2: a controllable regular node

Use Galactic Legend Ahsoka, Padawan Sabine, Huyang, Ezra (Exile) and General Syndulla. Sabine’s area attack and the team’s Off Balance interactions supply the feat. Preserve enemy targets for repeated applications; this is a premium roster option.

Sources & kit review

Lineup and abilities cross-checked; no new in-game test. Mods, stamina and disks affect the outcome.

Recommended squad

Rotta’s second Hutt Cartel squad

Hard
Rotta the HuttBoba FettGreedoMob EnforcerGamorrean Guard
Node: Sector 2: a controllable regular node

The full Hutt Cartel lineup leaves Jabba available for another battle. Rotta supplies Off Balance, while Greedo and Mob Enforcer add thermals. Do not replace a member with a generic Bounty Hunter outside the Hutt Cartel tag.

Sources & kit review

Lineup and abilities cross-checked; no new in-game test. Mods, stamina and disks affect the outcome.

Alternatives from your roster

Off Balance

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Boss2 keycards
× 1

Mini-Boss: A Touch of Darkness

Win the mini-boss battle: with a full squad of Dark Side units

Recommended squad

Dark Side Hutt Cartel

Hard
Jabba the HuttBoba FettGreedoEmboKrrsantan
Node: Mini-boss: Emperor Palpatine · sector 2Battles: ~1

This version deliberately omits Boushh and Skiff Lando because both are Light Side. Keep all five Dark Side slots. Control the enemy before stun chains build, maintain Krrsantan’s protection, and focus the main threat. Do not copy the ordinary mixed Jabba lineup for this restriction.

Boss2 keycards
× 1

Mini-Boss: The Unchosen Path

Win the mini-boss battle: with Leia (Jedi Training) surviving

Recommended squad

Jedi protect training Leia

Hard
Jedi Master Luke SkywalkerLeia (Jedi Training)Jedi Knight RevanGeneral KenobiHermit Yoda
Node: Mini-boss: Emperor Palpatine · sector 2Battles: ~1

Use Leia (Jedi Training), not Princess Leia or Galactic Legend Leia. Luke and Kenobi absorb damage while Revan and Hermit Yoda provide recovery and control. Keep Leia alive at victory. If your Leia is fragile, prioritize protection and defensive disks and avoid leaving her exposed while a taunt is absent.

Boss3 keycards
× 1

Boss: Jabba's Retinue

Win the final-boss battle: with Gamorrean Guard surviving

Recommended squad

Jabba and Gamorrean Guard

Hard
Jabba the HuttBoushh (Leia Organa)Skiff Guard (Lando Calrissian)Gamorrean GuardKrrsantan
Node: Final boss: Commander Luke Skywalker · sector 2Battles: ~1

Bring Gamorrean Guard and keep him alive. Use the second tank to spread pressure and Jabba’s recovery to stabilize the opening. Remove or control the enemy assist engines before repeatedly attacking into them. This full Hutt Cartel team can also advance the sector’s Cartel-win counter.

Boss3 keycards
× 1

Boss: For the New Republic

Win the final-boss battle: with a full squad of New Republic units

Recommended squad

New Republic: optional 3-card challenge

RNG-heavy
Captain Carson TevaZeb Orrelios (New Republic Pilot)Grogu & AnzellansColonel WardR5-D4
Node: Final boss: Commander Luke Skywalker · sector 2Battles: ~1

All five must be New Republic; a Galactic Legend carry from another faction is invalid. Use Zeb’s Taunt, Grogu’s healing and Teva’s counterattack engine. This matchup is sensitive to the opening burst and gear. Start at high stamina with defensive support; do not keep spending energy if the opening cannot be stabilized. Skipping these three keycards is a valid crate-budget choice.

Last checked: 16/10/2026 · Permanent link