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Conquest 25 — Embo & Keibu

Boss counters

Choose an enemy and open a squad plan.

Your progress– / 49 feats · – / 334 feat keycards

Open an enemy for squads, a game plan and recommended Data Disks.

Sector 1 · Mini-bossCassian Andor2 squads ↓

Feats may require separate wins. These are kit-based plans checked against current guide references; success still depends on gear, stamina and the disks actually equipped.

Squad option

Light Side control

Hard
Commander Luke SkywalkerHan SoloChewbaccaThreepio & ChewieC-3PO
Game plan

All five are Light Side. Use Han’s opening stun to interrupt the enemy damage dealer, remove disruptive buffs and focus one opponent at a time. Keep the entire Light Side lineup; replacing a slot with a Dark Side carry invalidates the feat. Clear safely before attempting other conditions.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Squad option

Troopers protect Snowtrooper Commander

Hard
General VeersSnowtrooper CommanderAdmiral PiettMoff GideonRange Trooper
Game plan

Use the Commander variant, not ordinary Snowtrooper. Build turn-meter momentum with Piett and Veers; Range Trooper restores protection. Keep the Commander alive until victory. If the opening damage is too high, increase stamina and defensive disk support before retrying. This is not a full-Light-Side attempt.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Sector 1 · Final bossHera Syndulla2 squads ↓

Feats may require separate wins. These are kit-based plans checked against current guide references; success still depends on gear, stamina and the disks actually equipped.

Squad option

Full ISB

Hard
Major PartagazDedra MeeroKX Security DroidDirector KrennicImperial Probe Droid
Game plan

All five slots must carry the ISB tag. Apply control through Dedra and Krennic while KX absorbs attacks. Remove enemy buffs and finish one target before changing focus. Amplify Agony with Volatile Accelerator can support damage if both are available; check the capacity budget. Do not rely on Probe Droid self-destruction for three stars. Treat this as a demanding roster-specific feat.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Squad option

Jabba keeps Boushh alive

Hard
Jabba the HuttBoushh (Leia Organa)Skiff Guard (Lando Calrissian)KrrsantanEmbo
Game plan

Keep Krrsantan protecting Boushh and use detonators to pressure the enemy team. Avoid losing Boushh before the battle ends; a different Leia does not qualify. Use Jabba’s control and recovery to finish safely rather than replacing the required attacker with another tank.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Sector 2 · Mini-bossEmperor Palpatine2 squads ↓

Feats may require separate wins. These are kit-based plans checked against current guide references; success still depends on gear, stamina and the disks actually equipped.

Squad option

Dark Side Hutt Cartel

Hard
Jabba the HuttBoba FettGreedoEmboKrrsantan
Game plan

This version deliberately omits Boushh and Skiff Lando because both are Light Side. Keep all five Dark Side slots. Control the enemy before stun chains build, maintain Krrsantan’s protection, and focus the main threat. Do not copy the ordinary mixed Jabba lineup for this restriction.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Squad option

Jedi protect training Leia

Hard
Jedi Master Luke SkywalkerLeia (Jedi Training)Jedi Knight RevanGeneral KenobiHermit Yoda
Game plan

Use Leia (Jedi Training), not Princess Leia or Galactic Legend Leia. Luke and Kenobi absorb damage while Revan and Hermit Yoda provide recovery and control. Keep Leia alive at victory. If your Leia is fragile, prioritize protection and defensive disks and avoid leaving her exposed while a taunt is absent.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Sector 2 · Final bossCommander Luke Skywalker2 squads ↓

Feats may require separate wins. These are kit-based plans checked against current guide references; success still depends on gear, stamina and the disks actually equipped.

Squad option

Jabba and Gamorrean Guard

Hard
Jabba the HuttBoushh (Leia Organa)Skiff Guard (Lando Calrissian)Gamorrean GuardKrrsantan
Game plan

Bring Gamorrean Guard and keep him alive. Use the second tank to spread pressure and Jabba’s recovery to stabilize the opening. Remove or control the enemy assist engines before repeatedly attacking into them. This full Hutt Cartel team can also advance the sector’s Cartel-win counter.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Squad option

New Republic: optional 3-card challenge

RNG-heavy
Captain Carson TevaZeb Orrelios (New Republic Pilot)Grogu & AnzellansColonel WardR5-D4
Game plan

All five must be New Republic; a Galactic Legend carry from another faction is invalid. Use Zeb’s Taunt, Grogu’s healing and Teva’s counterattack engine. This matchup is sensitive to the opening burst and gear. Start at high stamina with defensive support; do not keep spending energy if the opening cannot be stabilized. Skipping these three keycards is a valid crate-budget choice.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Sector 3 · Mini-bossTusken squad2 squads ↓

Feats may require separate wins. These are kit-based plans checked against current guide references; success still depends on gear, stamina and the disks actually equipped.

Squad option

Empire without a Trooper turn-meter train

Hard
Lord VaderDarth VaderRoyal GuardNinth SisterDark Trooper Moff Gideon
Game plan

All five units are Empire. Tusken mechanics punish repeated turn-meter gains, so this tank-heavy Lord Vader plan avoids relying on a Veers train. Build Lord Vader’s ultimate while the tanks absorb pressure, then remove the most dangerous Tusken. Empire characters alone do not guarantee a counter; use a roster strong enough to survive the opening.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Squad option

Rey protects Cobb

Hard
ReyCobb VanthGeneral KenobiHermit YodaDash Rendar
Game plan

Cobb only has to be included for this feat; protecting him still helps the battle. Use Rey’s Lifeblood and Kenobi’s Taunt to withstand the opening, then convert the survival phase into damage. Do not add a turn-meter-heavy Trooper core against Tuskens. Defensive disks are optional support.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Sector 3 · Final bossDoctor Aphra2 squads ↓

Feats may require separate wins. These are kit-based plans checked against current guide references; success still depends on gear, stamina and the disks actually equipped.

Squad option

Jedi without Supports

Hard
Jedi Master Luke SkywalkerJedi Knight Luke SkywalkerJedi Knight RevanGeneral KenobiLuminara Unduli
Game plan

This exact lineup uses Tanks, Attackers and a Healer. Hermit Yoda and Grand Master Yoda are Supports and cannot replace Luminara here. Let Luke and Kenobi protect the squad, use Revan to focus the enemy damage engine and Luminara to recover. Clear the full node with no Support selected.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Squad option

Leia carries Undercover Cassian

Hard
Leia OrganaCaptain DroganR2-D2Captain RexCassian Andor (Undercover)
Game plan

Use Cassian Andor (Undercover), not the original Cassian. Leia anchors the team while Drogan supplies damage and R2-D2 helps protect the squad. Cassian must be present; the feat does not require him to survive. Concentrate attacks on the enemy’s damage engine and avoid spreading damage into repeated recovery.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Sector 4 · Mini-bossThe Mandalorian (Beskar Armor)2 squads ↓

Feats may require separate wins. These are kit-based plans checked against current guide references; success still depends on gear, stamina and the disks actually equipped.

Squad option

Jedi core with General Syndulla

Hard
Jedi Knight Luke SkywalkerJedi Master Luke SkywalkerJedi Knight RevanHermit YodaGeneral Syndulla
Game plan

General Syndulla is the required variant. Keep her protected while Luke controls the pace and Revan focuses a vulnerable enemy. Avoid feeding a large Whistling Birds burst with uncontrolled multi-hit damage. Heal before committing to the final push; Syndulla must be alive at victory.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Squad option

Full Imperial Remnant

Hard
Dark Trooper Moff GideonMoff GideonScout TrooperDeath TrooperNight Trooper
Game plan

Use five Imperial Remnant units; ordinary Empire tags are insufficient. Dark Trooper Moff Gideon tanks and controls the enemy while Death Trooper helps prevent recovery. Manage Whistling Birds rather than feeding damage without a kill plan. Keep high stamina and add defensive disks if the opening overwhelms the team.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Sector 4 · Final bossBoba Fett, Scion of Jango2 squads ↓

Feats may require separate wins. These are kit-based plans checked against current guide references; success still depends on gear, stamina and the disks actually equipped.

Squad option

Jedi protect Grogu & Anzellans

Hard
Jedi Knight Luke SkywalkerJedi Master Luke SkywalkerJedi Knight RevanHermit YodaGrogu & Anzellans
Game plan

Keep Grogu alive while the Jedi core controls the fight. His health equalization can rescue a damaged ally; use healing before the boss’s next damage cycle. This is the final-boss Grogu feat, despite its internal MINIBOSS identifier. A successful survival win also advances the global Grogu counter.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Squad option

Exactly five Constables

RNG-heavy
Cobb VanthCaptain Carson TevaCara DuneCoruscant Underworld PoliceLobot
Game plan

Cobb, Teva, Cara Dune, Coruscant Underworld Police and Lobot all carry Constable. Jawas do not qualify. Use Cobb’s granted bonus turns and Cara’s control while Teva supplies damage. This restricted team is demanding; defensive disks and a reliable damage package matter more than trying to force an undergeared clear. Consider skipping four keycards if repeated attempts fail.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Sector 5 · Mini-bossCassian Andor (Undercover)2 squads ↓

Feats may require separate wins. These are kit-based plans checked against current guide references; success still depends on gear, stamina and the disks actually equipped.

Squad option

Mercenaries under Baylan

Hard
Baylan SkollShin HatiMarrokDash RendarCara Dune
Game plan

All five are Mercenaries. Baylan tanks while Shin and Dash supply damage; Marrok and Cara help control the opposing team. Remove the central recovery or assist threat before changing targets. Do not replace a slot with a non-Mercenary carry. Fortified and a damage disk can help, but the faction requirement cannot be bypassed.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Squad option

Rotta solo

Hard
Rotta the Hutt
Game plan

Select Rotta alone to activate his solo bonuses. Use his first special to apply Off Balance, then his second to stun and execute eligible low-health targets. He must survive. This approach needs a developed Rotta and sufficient stamina; adding a support disables his solo effects. Damage and defensive disks are optional, not a guarantee of a clear.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Sector 5 · Final bossThird Sister2 squads ↓

Feats may require separate wins. These are kit-based plans checked against current guide references; success still depends on gear, stamina and the disks actually equipped.

Squad option

Rey protects New Republic Zeb

RNG-heavy
ReyZeb Orrelios (New Republic Pilot)Cara DuneCaptain Carson TevaGeneral Syndulla
Game plan

Use Zeb Orrelios (New Republic Pilot), not Phoenix Zeb. Keep Lifeblood and defensive support focused on surviving the opening. This is a difficult five-keycard survival objective and is not a confirmed low-gear clear. If Zeb dies before the team stabilizes, leave this feat for the skip budget rather than repeating unchanged attempts. This squad contains Tanks, so it cannot earn No Tanks.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)
Squad option

Rotta solo without Tanks

Hard
Rotta the Hutt
Game plan

Rotta is an Attacker, so selecting him alone meets No Tanks and activates his solo bonuses. Use his cleanse reactions, Off Balance and solo execution to work through the enemy team. Keep enough stamina to survive the opening. Do not add Krrsantan or Gamorrean Guard: they invalidate the feat and remove the solo bonuses.

Recommended Data Disks
Amplify Agony (optional)Fortified (optional)

Last checked: 16/10/2026 · Permanent link