Rebel Y-wing belongs in the starting fleet here; do not plan to call it as a reinforcement.
Team
Reinforcements
1Biggs Darklighter's X-wing
Modding
- Use your best leveled pilot mods for the one-time clear.
- Preserve Rebel Y-wing long enough to reach the Ultimate; three stars are not required for the unlock.
Gameplay
Kill order
- B-28 Extinction-class Bomber
- TIE Advanced x1
- TIE Fighter
- Profundity1st Special1st SpecialUnconventional ManeuverIncrease Download by 4%. Target ally is called to assist dealing 50% less damage. At the end of the turn, target enemy is inflicted with debuffs for each instance of Physical or Special damage they receive during this turn for 2 turns, which can't be resisted: - [ffff33]1+ Instance of damage:[-] Critical Chance Down→OutriderFocus the bomber immediately. Use Profundity's 1st Special on Outrider whenever possible to call Outrider to assist twice and accelerate Download.
- Outrider2nd Special2nd SpecialEmergency RepairsAll Rebel allies recover 10% Health and Protection.Use Outrider's 2nd Special when you need the team heal/tenacity support; keeping Rebel Y-wing alive long enough to reach the Ultimate matters most.
- Call Biggs as the first reinforcement when available.
- After the bomber, remove Vader's TIE Advanced x1, then the TIE Fighter.
- ProfundityUltimateUltimateAdmiral, We Have the PlansLimit one use per battle. Remove the enemy Capital Ship. The Profundity gains the [ffff33]Plans Acquired[-] Special ability. This ability can't be evaded or resisted and requires 100% Download progress to activate. [ffff33]Plans Acquired:[-] All allies gain Advantage, Critical Damage Up, Defense Penetration, and Offense Up for 2 turns. This ability starts on cooldown (Cooldown: 4)Use Profundity's Ultimate as soon as it comes online; from there clean up the remaining Imperial reinforcements.
Restarts & further notes
Restart if
- You are specifically trying for 3★ and Rebel Y-wing dies early.
- Outrider dies before Download is close to complete.
Show abilities used in this guide
1st Special1st SpecialUnconventional ManeuverIncrease Download by 4%. Target ally is called to assist dealing 50% less damage.
At the end of the turn, target enemy is inflicted with debuffs for each instance of Physical or Special damage they receive during this turn for 2 turns, which can't be resisted:
- [ffff33]1+ Instance of damage:[-] Critical Chance DownUnconventional Maneuver
UltimateUltimateAdmiral, We Have the PlansLimit one use per battle. Remove the enemy Capital Ship. The Profundity gains the [ffff33]Plans Acquired[-] Special ability. This ability can't be evaded or resisted and requires 100% Download progress to activate.
[ffff33]Plans Acquired:[-] All allies gain Advantage, Critical Damage Up, Defense Penetration, and Offense Up for 2 turns. This ability starts on cooldown (Cooldown: 4)Admiral, We Have the Plans
2nd Special2nd SpecialEmergency RepairsAll Rebel allies recover 10% Health and Protection.Emergency Repairs