← Event overview: Profundity

Journey Guide · Fleet Mastery

Tier 1

checked 13/08/2026

Medium

The fight can run long and the Download timing is RNG-sensitive.

Team

OutriderRebel Y-wingGhost
Reinforcements
1Cassian's U-wing

Modding

  • Put your best high-level mods on the pilots.
  • Max/upgrade Outrider abilities where possible; critical hits and assists accelerate Profundity's Download/Ultimate.

Gameplay

Kill order
  1. TIE Silencer
  2. First Order TIE Echelon
  1. Profundity1st Special1st SpecialUnconventional ManeuverIncrease Download by 4%. Target ally is called to assist dealing 50% less damage. At the end of the turn, target enemy is inflicted with debuffs for each instance of Physical or Special damage they receive during this turn for 2 turns, which can't be resisted: - [ffff33]1+ Instance of damage:[-] Critical Chance Down→OutriderUse Profundity's 1st Special on Outrider whenever available while focusing the TIE Silencer. Outrider assists twice, helping generate critical hits and Download.
  2. Keep Outrider alive and under stealth when possible; its multi-hit attacks help generate critical hits and Download progress.
  3. Call Cassian's U-wing as the first reinforcement and use it to support/cleanse while continuing to feed Profundity's 1st Special into Outrider.
  4. After the Silencer, remove the TIE Echelon/tank and keep building Download.
  5. ProfundityUltimateUltimateAdmiral, We Have the PlansLimit one use per battle. Remove the enemy Capital Ship. The Profundity gains the [ffff33]Plans Acquired[-] Special ability. This ability can't be evaded or resisted and requires 100% Download progress to activate. [ffff33]Plans Acquired:[-] All allies gain Advantage, Critical Damage Up, Defense Penetration, and Offense Up for 2 turns. This ability starts on cooldown (Cooldown: 4)Use Profundity's Ultimate as soon as it is ready; clean up the remaining Finalizer fleet.
Restarts & further notes

Restart if

  • Outrider dies before you are close to Profundity's Ultimate.
  • TIE Silencer stays alive long enough to snowball the opening.
Show abilities used in this guide
Profundity
1st Special1st SpecialUnconventional ManeuverIncrease Download by 4%. Target ally is called to assist dealing 50% less damage. At the end of the turn, target enemy is inflicted with debuffs for each instance of Physical or Special damage they receive during this turn for 2 turns, which can't be resisted: - [ffff33]1+ Instance of damage:[-] Critical Chance DownUnconventional Maneuver
UltimateUltimateAdmiral, We Have the PlansLimit one use per battle. Remove the enemy Capital Ship. The Profundity gains the [ffff33]Plans Acquired[-] Special ability. This ability can't be evaded or resisted and requires 100% Download progress to activate. [ffff33]Plans Acquired:[-] All allies gain Advantage, Critical Damage Up, Defense Penetration, and Offense Up for 2 turns. This ability starts on cooldown (Cooldown: 4)Admiral, We Have the Plans