← Event overview: Profundity

Journey Guide · Fleet Mastery

Tier 2

checked 13/08/2026

RNG-heavy

This is the unlock tier most likely to require several retries.

Team

OutriderRebel Y-wingCassian's U-wing
Reinforcements
1Ghost2Wedge Antilles's X-wing

Modding

  • Move strong/high-level mods to the pilots before attempting this tier.
  • Prioritize Outrider, Rebel Y-wing and Cassian/Ghost pilot upgrades; 6-dot mods can materially improve ship stats.

Gameplay

Kill order
  1. Sun Fac's Geonosian Starfighter
  2. Hyena Bomber
  3. IG-2000
  1. Profundity1st Special1st SpecialUnconventional ManeuverIncrease Download by 4%. Target ally is called to assist dealing 50% less damage. At the end of the turn, target enemy is inflicted with debuffs for each instance of Physical or Special damage they receive during this turn for 2 turns, which can't be resisted: - [ffff33]1+ Instance of damage:[-] Critical Chance Down→OutriderFocus the frontline tank. Whenever Profundity's 1st Special is available, target Outrider so it assists twice and pushes Download through extra hits/criticals.
  2. Use Cassian to clear dangerous debuffs/Buzz Droids from Rebel Y-wing when needed; keeping the tank alive matters more than greed.
  3. Call Ghost first. Keep cycling Profundity's 1st Special onto Outrider whenever it comes back.
  4. If IG-2000 appears, prioritize it once the first tank is down so repeated stuns do not lock you out.
  5. ProfundityUltimateUltimateAdmiral, We Have the PlansLimit one use per battle. Remove the enemy Capital Ship. The Profundity gains the [ffff33]Plans Acquired[-] Special ability. This ability can't be evaded or resisted and requires 100% Download progress to activate. [ffff33]Plans Acquired:[-] All allies gain Advantage, Critical Damage Up, Defense Penetration, and Offense Up for 2 turns. This ability starts on cooldown (Cooldown: 4)Use Profundity's Ultimate immediately when available, then call Wedge and clean up the remaining Separatist ships.
Restarts & further notes

Restart if

  • Rebel Y-wing is removed before you establish control.
  • Buzz Droids/debuffs stack faster than Cassian can clear them.
  • The opening produces too few assists/critical hits to reach the Ultimate in time.

Watch out

  • Enemy reinforcement order can vary, so treat the kill order as a priority list rather than a rigid script.
Show abilities used in this guide
Profundity
1st Special1st SpecialUnconventional ManeuverIncrease Download by 4%. Target ally is called to assist dealing 50% less damage. At the end of the turn, target enemy is inflicted with debuffs for each instance of Physical or Special damage they receive during this turn for 2 turns, which can't be resisted: - [ffff33]1+ Instance of damage:[-] Critical Chance DownUnconventional Maneuver
UltimateUltimateAdmiral, We Have the PlansLimit one use per battle. Remove the enemy Capital Ship. The Profundity gains the [ffff33]Plans Acquired[-] Special ability. This ability can't be evaded or resisted and requires 100% Download progress to activate. [ffff33]Plans Acquired:[-] All allies gain Advantage, Critical Damage Up, Defense Penetration, and Offense Up for 2 turns. This ability starts on cooldown (Cooldown: 4)Admiral, We Have the Plans