← Event overview: Profundity

Journey Guide · Fleet Mastery

Tier 3

checked 13/08/2026

Easy

Do not tunnel Anakin at the start; remove the tanks first.

Team

OutriderRebel Y-wingCassian's U-wing
Reinforcements
1Ghost

Modding

  • Use strong leveled mods on pilots.
  • Keep Rebel Y-wing healthy; cleanse Healing Immunity/debuffs with Cassian when necessary.

Gameplay

Kill order
  1. BTL-B Y-wing Starfighter
  2. Anakin's Eta-2 Starfighter
  1. Start on the BTL-B Y-wing/tank rather than Anakin.
  2. Profundity1st Special1st SpecialUnconventional ManeuverIncrease Download by 4%. Target ally is called to assist dealing 50% less damage. At the end of the turn, target enemy is inflicted with debuffs for each instance of Physical or Special damage they receive during this turn for 2 turns, which can't be resisted: - [ffff33]1+ Instance of damage:[-] Critical Chance Down→OutriderUse Profundity's 1st Special on Outrider whenever possible so Outrider assists twice; use Cassian as needed to remove Healing Immunity or other dangerous debuffs from Rebel Y-wing.
  3. When another tank appears, finish the tanks before switching to Anakin.
  4. Survive and keep landing critical hits until Profundity's Ultimate is ready.
  5. ProfundityUltimateUltimateAdmiral, We Have the PlansLimit one use per battle. Remove the enemy Capital Ship. The Profundity gains the [ffff33]Plans Acquired[-] Special ability. This ability can't be evaded or resisted and requires 100% Download progress to activate. [ffff33]Plans Acquired:[-] All allies gain Advantage, Critical Damage Up, Defense Penetration, and Offense Up for 2 turns. This ability starts on cooldown (Cooldown: 4)→NegotiatorUltimate the Negotiator; once the capital ship is gone, finish Anakin and the remaining ships.
Restarts & further notes

Restart if

  • Rebel Y-wing dies very early and you cannot survive long enough to reach the Ultimate.
Show abilities used in this guide
Profundity
1st Special1st SpecialUnconventional ManeuverIncrease Download by 4%. Target ally is called to assist dealing 50% less damage. At the end of the turn, target enemy is inflicted with debuffs for each instance of Physical or Special damage they receive during this turn for 2 turns, which can't be resisted: - [ffff33]1+ Instance of damage:[-] Critical Chance DownUnconventional Maneuver
UltimateUltimateAdmiral, We Have the PlansLimit one use per battle. Remove the enemy Capital Ship. The Profundity gains the [ffff33]Plans Acquired[-] Special ability. This ability can't be evaded or resisted and requires 100% Download progress to activate. [ffff33]Plans Acquired:[-] All allies gain Advantage, Critical Damage Up, Defense Penetration, and Offense Up for 2 turns. This ability starts on cooldown (Cooldown: 4)Admiral, We Have the Plans