Modding
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Protection · ○ Protection · ✚ Protection
PriorityProtection > Speed > Special Damage
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Sets (Mods)6× Health
Primaries↗ Speed · △ Health · ○ Health · ✚ Health
PriorityHealth > Defense > Speed
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Protection · ✚ Health
PrioritySpeed > Health > Protection
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Protection · ✚ Health
PrioritySpeed > Health > Protection
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Upgrades & further targets
- Use your own unlocked Galactic Legend and upgrade the abilities used in this plan. Relic/Speed figures in the linked reports are examples, not hard entry requirements or newly measured minima. Event-only abilities can differ from the normal kit.
Gameplay
- Start with Heroic Stand. This event gives Luke full Ultimate charge even before the ability is unlocked and requires using it on his first turn. Jedi Knight Anakin is borrowed; your four other characters are owned.
- Use Inherited Teachings with Luke or Hermit Yoda to call Anakin, then use Anakin’s area attack for Offense Up. Luke’s Protection supports the granted true-damage attack; prepare both his durability and Special damage.
- Remove Hux when target access permits and use Luke’s Efflux to control the supporting First Order characters, especially Stormtroopers and Hux. Use Rey’s dispel and Old Ben’s control to keep Taunt from delaying the decisive attacks.
- Kylo alternates one Blind turn with 1 Rage turns. Expect stronger attacks during Rage; keep Luke alive and use his reduced-cooldown Specials after the opening transformation.
Restarts & further notes
Restart if
- Luke must remain alive. In Tier VI, the scripted defeat of his allies is normal; only reassess when Luke cannot finish the duel.