Modding
Sets (Mods)4× Offense + 2× Health
Primaries↗ Critical Avoidance · △ Offense · ○ Protection · ✚ Protection
PriorityOffense > Protection > Speed
Mod notes
Survival-first option for the unavoidable saber throw. Speed and offense still matter; this is not the slow-JKL leadership preset used in other modes.
Upgrades & further targets
- Equip six level-15 mods. Upgrade the abilities used by this plan; PvP-only omicrons do not activate here.
Gameplay
- Use Stalwart Advance to maintain Jedi’s Will, then use the Basic for damage, buff removal and growing Max Protection. Save Heroes Arise for a useful cleanse/recovery window rather than spending it at full Health immediately.
- Vader cannot have his Turn Meter reduced. Blind can interfere with Force Crush, but his Basic against a Jedi and Culling Blade cannot be evaded. Keep enough durability for the saber throw; Blind is not universal protection.
- Once facing the Emperor, focus him and use Repulse for its Stun. The accompanying Vader in that final encounter is untargetable and immune to damage/effects. Continue the offense/recovery cycle until the scripted ending.
Restarts & further notes
Restart if
- If the required damage dealer or sustain unit falls before the main objective is secured, reassess the opening and mods before retrying.