Modding
Sets (Mods)4× Offense + 2× Health
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Offense
PriorityOffense > Speed > Health
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Sets (Mods)4× Offense + 2× Health
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Offense
PriorityOffense > Speed > Health
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Sets (Mods)4× Offense + 2× Health
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Offense
PriorityOffense > Speed > Health
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Sets (Mods)4× Offense + 2× Health
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Offense
PriorityOffense > Speed > Health
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Sets (Mods)4× Speed + 2× Potency
Primaries↗ Speed · △ Health · ○ Protection · ✚ Health
PrioritySpeed > Potency > Health
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Upgrades & further targets
- Equip six level-15 mods. Upgrade the abilities used by this plan; PvP-only omicrons do not activate here.
Gameplay
- The lineup is split across encounters. Luke and R2 handle the first group: use R2’s Smoke Screen with Luke as the exposed ally, then use Luke’s control and damage to reduce the attackers before the Gamorrean Guards.
- Use R2’s Basic Stun when a dangerous enemy is about to act. Luke’s Basic dispels buffs; his area Stun creates a damage window while R2 remains protected.
- The later group uses Han, Lando and Chewbacca. Focus Boba Fett: defeating him is the final objective. Han begins with thirteen-turn Carbonite Sickness/Blind and Chewbacca only has his Basic; do not plan around their ordinary full kits.
Restarts & further notes
Restart if
- If the required damage dealer or sustain unit falls before the main objective is secured, reassess the opening and mods before retrying.