← Event overview: Secrets and Shadows

Assault Battle

Challenge Tier 3

checked 13/08/2026

RNG-heavy

Nihilus can occasionally cut in before Great Mothers' expected bonus turn. This is why the final wave is still RNG-sensitive.

Team

Great MothersMorgan ElsbethDeath Trooper (Peridea)Night TrooperNightsister Zombie

Modding

Great MothersRequired
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Health · ✚ Potency
Speed ≥275
PrioritySpeed > Health > Potency
Mod notes

A recent low-relic clear used 275 Speed. Faster is welcome; the goal is to establish Doom/Blessed before the enemy sequence.

Morgan ElsbethRequired
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Health · ✚ Health
Speed ≥290
PrioritySpeed > Health > Protection
Mod notes

Recent clear used 291 Speed. Blessed Morgan is the run's survival anchor.

Night TrooperStrongly recommended
Sets (Mods)4× Offense + 2× Health
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Offense
Speed ≥275
PrioritySpeed > Offense > Survivability
Mod notes

Recent clear used 276 Speed; keep enough bulk to survive the long waves.

Death Trooper (Peridea)Strongly recommended
Sets (Mods)4× Offense + 2× Health
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Offense
Speed ≥235
PriorityOffense > Speed > Protection
Mod notes

Recent clear used 237 Speed. Damage/debuff support matters more than winning the speed race.

Nightsister ZombieStrongly recommended
Sets (Mods)4× Health + 2× Defense
Primaries↗ Health · △ Health · ○ Health · ✚ Protection
Speed ≥225
PriorityHealth > Defense > Protection
Mod notes

Recent example used an R1 Zombie at 230 Speed; survivability/taunt utility is the point, not damage.

Targets are recommendations, not universal minimums.

Upgrades & further targets
  • Team: Great Mothers (L), Morgan Elsbeth, Death Trooper (Peridea), Night Trooper, Nightsister Zombie.
  • Recent successful R5/R1 example: GM 275 Speed, Morgan 291, Night Trooper 276, DTP 237, Zombie 230. Treat these as tested benchmarks, not hard minimums.

Gameplay

Kill order
  1. B2 Super Battle Droid
  2. Darth Sidious
  3. Sith Empire Trooper
  4. Darth Nihilus
  1. Across waves 1-3, Doom durable/tank targets to accelerate the clear and give Blessed to Morgan. Do not spend every cooldown on the last enemy of a wave.
  2. Kill B2 early when it appears. Its dispel/Buff Immunity can break Morgan/Zombie protection and create the wipe more reliably than raw enemy damage.
  3. Wave 4 Sidious: enter healthy, Bless Morgan immediately, then let Doom/debuff attrition do the work. Stabilize before chasing damage.
  4. Waves 5-7 are cooldown-rebuild waves: arrive at wave 8 with Great Mothers ready to establish the safety sequence.
  5. Wave 8: the safer current line is to Doom Sith Empire Trooper first, not Nihilus. Then give Blessed to Morgan so Annihilate cannot remove her.
  6. Use Zombie to soak the dangerous hit/taunt sequence, save dispels for Sith Empire Trooper taunts, and grind Nihilus down once Morgan is safe.
Restarts & further notes

Restart if

  • Morgan is killed before receiving Blessed on wave 4 or wave 8.
  • Nihilus gets an early Annihilate onto a key non-Zombie unit before the final-wave setup is established.