Nihilus can occasionally cut in before Great Mothers' expected bonus turn. This is why the final wave is still RNG-sensitive.
Team
Modding
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Health · ✚ Potency
Speed ≥275
PrioritySpeed > Health > Potency
Mod notes
A recent low-relic clear used 275 Speed. Faster is welcome; the goal is to establish Doom/Blessed before the enemy sequence.
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Health · ✚ Health
Speed ≥290
PrioritySpeed > Health > Protection
Mod notes
Recent clear used 291 Speed. Blessed Morgan is the run's survival anchor.
Sets (Mods)4× Offense + 2× Health
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Offense
Speed ≥275
PrioritySpeed > Offense > Survivability
Mod notes
Recent clear used 276 Speed; keep enough bulk to survive the long waves.
Sets (Mods)4× Offense + 2× Health
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Offense
Speed ≥235
PriorityOffense > Speed > Protection
Mod notes
Recent clear used 237 Speed. Damage/debuff support matters more than winning the speed race.
Sets (Mods)4× Health + 2× Defense
Primaries↗ Health · △ Health · ○ Health · ✚ Protection
Speed ≥225
PriorityHealth > Defense > Protection
Mod notes
Recent example used an R1 Zombie at 230 Speed; survivability/taunt utility is the point, not damage.
Upgrades & further targets
- Team: Great Mothers (L), Morgan Elsbeth, Death Trooper (Peridea), Night Trooper, Nightsister Zombie.
- Recent successful R5/R1 example: GM 275 Speed, Morgan 291, Night Trooper 276, DTP 237, Zombie 230. Treat these as tested benchmarks, not hard minimums.
Gameplay
Kill order
- B2 Super Battle Droid
- Darth Sidious
- Sith Empire Trooper
- Darth Nihilus
- Across waves 1-3, Doom durable/tank targets to accelerate the clear and give Blessed to Morgan. Do not spend every cooldown on the last enemy of a wave.
- Kill B2 early when it appears. Its dispel/Buff Immunity can break Morgan/Zombie protection and create the wipe more reliably than raw enemy damage.
- Wave 4 Sidious: enter healthy, Bless Morgan immediately, then let Doom/debuff attrition do the work. Stabilize before chasing damage.
- Waves 5-7 are cooldown-rebuild waves: arrive at wave 8 with Great Mothers ready to establish the safety sequence.
- Wave 8: the safer current line is to Doom Sith Empire Trooper first, not Nihilus. Then give Blessed to Morgan so Annihilate cannot remove her.
- Use Zombie to soak the dangerous hit/taunt sequence, save dispels for Sith Empire Trooper taunts, and grind Nihilus down once Morgan is safe.
Restarts & further notes
Restart if
- Morgan is killed before receiving Blessed on wave 4 or wave 8.
- Nihilus gets an early Annihilate onto a key non-Zombie unit before the final-wave setup is established.