If Nihilus jumps the expected turn order before Morgan is Blessed, reset rather than accepting a bad 1-2 star finish.
Team
Modding
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Health · ✚ Potency
PrioritySpeed > Health > Potency
Mod notes
Speed first; establish Doom/Blessed before the enemy turn train.
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Health · ✚ Health
PrioritySpeed > Health > Protection
Mod notes
Bulk plus enough speed to stay in the protection loop.
Sets (Mods)4× Offense + 2× Health
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Offense
PriorityOffense > Speed > Protection
Mod notes
Sustained damage/debuff support.
Sets (Mods)4× Offense + 2× Health
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Offense
PrioritySpeed > Offense > Survivability
Mod notes
Fast offense without sacrificing too much bulk.
Sets (Mods)4× Health + 2× Defense
Primaries↗ Health · △ Health · ○ Health · ✚ Protection
PriorityHealth > Defense > Protection
Mod notes
Tank the disposable hits and protect the final-wave setup.
Upgrades & further targets
- Current route: Great Mothers (L), Morgan Elsbeth, Death Trooper (Peridea), Night Trooper, Nightsister Zombie.
- Use CT3-style mods if available; CT2 is mainly a consistency check before the final tier.
Gameplay
Kill order
- Darth Sidious
- Darth Nihilus
- Doom a tank/durable target first, then make Morgan Blessed; repeat the pattern at the start of dangerous waves.
- Use Zombie as the damage sink and preserve Great Mothers/Morgan rather than trading them for faster kills.
- Remove B2 quickly when present; Buff Immunity and dispels are more dangerous than their raw damage.
- Wave 4 Sidious is the first real check. Go in healthy, keep Morgan Blessed, and let the team’s debuffs/attrition work.
- Bank the important cooldowns during waves 5-7 so the final Nihilus wave starts under control.
- On wave 8, Doom Sith Empire Trooper first rather than gambling on Nihilus, Bless Morgan, then work through the taunt and grind Nihilus down.
Restarts & further notes
Restart if
- Morgan is lost before Blessed is established in a dangerous wave.