The target priority assumes Hyena is reachable; it does not override Taunt or the swarm requirement.
Team
Reinforcements
1Sith Fighter
2Mark VI Interceptor
3Scimitar
4Ebon Hawk
Modding
- Use the Sith trio; preserve the bomber through the enemy's assists and debuffs.
- Equip all six pilot mod slots and level the mods to 15; use six-dot mods where available. Ship contribution depends on mod level and dots, not on a Speed primary, set bonus or secondary stat.
- Check ship and reinforcement ability upgrades. Pilot gear, relics and abilities also affect crewed ships; a pilotless ship cannot be improved by remodding a character.
Gameplay
Kill order
- Hyena Bomber
- Maintain B-28 with Fury's recovery and use your debuffs to unlock sabotage. Focus original enemy ships whenever targeting allows.
- Bring Sith Fighter first and Mark VI next. If Hyena Bomber is blocking progress, use Mark VI's own-turn basic to remove it once the swarm threshold is met.
- Use both sabotage abilities and work toward taking Malevolence's bridge. Do not assume summoned Vulture Droids are the only remaining objective.
- Finish the original fleet and clean up survivors; avoid wasting a ready execution on a replaceable summon when a durable original ship is accessible.
Restarts & further notes
Restart if
- Fury is removed early and B-28 cannot survive until Mark VI arrives.