Reported autoplay clears are examples, not proof that every 4-star Leviathan setup can auto the event.
Team
Reinforcements
1Sith Fighter
2Mark VI Interceptor
3Scimitar
4Ebon Hawk
Modding
- Upgrade your own Leviathan and Darth Revan's equipped mods. Check each ability at its actual star-gated level before using an old unlock video as a script.
- Equip all six pilot mod slots and level the mods to 15; use six-dot mods where available. Ship contribution depends on mod level and dots, not on a Speed primary, set bonus or secondary stat.
- Check ship and reinforcement ability upgrades. Pilot gear, relics and abilities also affect crewed ships; a pilotless ship cannot be improved by remodding a character.
Gameplay
- Use Fury, B-28 and TIE Dagger under your own Leviathan. Keep the bomber alive through the opening Rebel assists.
- Build the debuffs needed for sabotage and use Fury's recovery as the fleet takes damage. Concentrate fire on an available enemy rather than splitting it.
- Reinforce with Sith Fighter, then Mark VI. Use a ready own-turn execution on the blocking tank or another priority target when the stack condition allows.
- Use both sabotage abilities and Seize the Bridge when unlocked. Finish the remaining Rebels; play the first clear manually before deciding whether your fleet can auto reliably.
Restarts & further notes
Restart if
- Repeated early losses prevent any stable recovery; review the newly unlocked capital ship and pilot upgrades.