Assault Battle

Ground War

Eight-wave Separatist assault battle. Use Jedi speed control and enter each wave with cooldowns banked.

Guide coverage: Challenge Tiers I–III. Earlier tiers are intentionally not separate guides because modern rosters generally do not need a dedicated walkthrough there.

Last updated 13/08/2026

At a glance

Event overview

Pick a tier for the full playbook, or use the lineups, reinforcements and kill orders below as a quick reference.

3 tiers
Quick reference

Challenge Tier 1

Hard
Recommended teamRecommended
Starting lineup
Jedi Knight Luke SkywalkerGeneral SkywalkerGeneral KenobiGrand Master YodaJolee Bindo
Requirements
  • Allowed: Jedi, Ewoks or Ugnaughts.
  • 7★ eligible units; 5 units. In-game recommendation: Relic 3+, 6-dot mods.
Key pointSurvive the opening, then get Jedi Knight Luke a turn as quickly as possible so his leadership clamps enemy speed.
Open full tier guide →
Quick reference

Challenge Tier 2

Hard
Recommended teamRecommended
Starting lineup
Jedi Knight Luke SkywalkerGeneral SkywalkerGeneral KenobiGrand Master YodaJolee Bindo
Requirements
  • Allowed: Jedi, Ewoks or Ugnaughts.
  • 7★ eligible units; 5 units. In-game recommendation: Relic 5+, 6-dot mods.
Key pointSurvive the opening, then get Jedi Knight Luke a turn as quickly as possible so his leadership clamps enemy speed.
Open full tier guide →
Quick reference

Challenge Tier 3

Hard
JKL slow-lead coreRecommended
Starting lineup
Jedi Knight Luke SkywalkerGeneral SkywalkerGeneral KenobiGrand Master YodaJolee Bindo

Flex: General Skywalker → Jedi Master Luke Skywalker

Flex: Jolee Bindo → Hermit Yoda / Jedi Knight Revan

Requirements
  • Allowed: Jedi, Ewoks or Ugnaughts.
  • 7★ eligible units; 5 units. In-game recommendation: Relic 7, 6-dot mods.
Key pointSurvive the opening, then get Jedi Knight Luke a turn as quickly as possible so his leadership clamps enemy speed.
Open full tier guide →