Assault Battle

Forest Moon

Empire/Droid Assault Battle guide with an Imperial Trooper route and detailed Challenge Tier I–III wave/mod plans.

Guide coverage: Challenge Tiers I–III. Earlier tiers are intentionally not separate guides because modern rosters generally do not need a dedicated walkthrough there.

Last updated 13/08/2026

At a glance

Event overview

Pick a tier for the full playbook, or use the lineups, reinforcements and kill orders below as a quick reference.

3 tiers
Quick reference

Challenge Tier 1

Hard
Recommended teamRecommended
Starting lineup
General VeersAdmiral PiettColonel StarckRange TrooperDark Trooper
Requirements
  • Challenge Tier 1; Imperial Trooper route shown. Higher relics help, but turn-meter control and wave setup matter more than GP alone.
Key pointUse waves 1–3 to build Trap/Dark stacks and finish each wave with useful cooldowns ready.
Open full tier guide →
Quick reference

Challenge Tier 2

Hard
Recommended teamRecommended
Starting lineup
General VeersAdmiral PiettColonel StarckRange TrooperDark Trooper
Requirements
  • Challenge Tier 2; Imperial Trooper route shown. Higher relics help, but turn-meter control and wave setup matter more than GP alone.
Key pointUse waves 1–3 to build Trap/Dark stacks and finish each wave with useful cooldowns ready.
Open full tier guide →
Quick reference

Challenge Tier 3

Hard
Veers + Dark TrooperRecommended
Starting lineup
General VeersAdmiral PiettColonel StarckRange TrooperDark Trooper

Flex: Colonel Starck → Moff Gideon

Requirements
  • Challenge Tier 3; Imperial Trooper route shown. Higher relics help, but turn-meter control and wave setup matter more than GP alone.
Key pointUse waves 1–3 to build Trap/Dark stacks and finish each wave with useful cooldowns ready.
Alternative teams 1
Gar + ISC assist loopLow gear
Starting lineup
General VeersAdmiral PiettRange TrooperGar SaxonImperial Super Commando
Open full tier guide →