← Territory Battles

Light Side · 4 phases × 36 h

Geonosis: Republic Offensive

12 territories · 36★ maximum · 100 million guild GP entry minimum

Territories by phase

The phase shows earliest access. Zero-star territories stay open for the next phase; follow your guild's actual route. Mission gates and platoon star requirements can differ.

Every territory — open its name for mission details, required units and roster checks.
Phase / territoryMissionsPlatoonsSpecial missions
P1 · Galactic Republic Fleet →Fleet17★
P1 · Count Dooku's Hangar →Ground territory37★Special mission →
P1 · Rear Flank →Ground territory27★
P2 · Contested Airspace (Republic) →Fleet27★
P2 · Battleground →Ground territory37★
P2 · Sand Dunes →Ground territory37★Special mission →
P3 · Contested Airspace (Separatist) →Fleet27★
P3 · Separatist Command →Ground territory37★
P3 · Petranaki Arena →Ground territory27★Ki-Adi-Mundi shard →
P4 · Separatist Armada →Fleet27★
P4 · Factory Waste →Ground territory37★Special mission →
P4 · Canyons →Ground territory37★

Before the first attempt

  • Each mission allows one attempt per phase. Units committed to battles or platoons have restrictions on other uses; plan deployment last according to guild instructions.
  • The roster check verifies stars, recorded builds, required units and factions. Per-unit GP, mods, abilities and already committed units require manual checks.
  • Check platoon bonuses before battle. Territory point thresholds are guild targets, not personal score predictions.

Sources and review status

Requirements checked 2026-10-22. No first-hand combat or mod tests. Squads distinguish documented clears, source references and current kit plans.