Modding
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Critical Damage · ○ Health · ✚ Health
PriorityHealth > Speed > Offense
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Upgrades & further targets
- Use your own unlocked Galactic Legend and upgrade the abilities used in this plan. Relic/Speed figures in the linked reports are examples, not hard entry requirements or newly measured minima. Event-only abilities can differ from the normal kit.
Gameplay
- Use Hello There before Vader’s dangerous opening hit for Damage Immunity and recovery. It lasts one turn; its timing matters more than treating it as a permanent shield.
- Follow with I Will Do What I Must and Ardent Bladework as the damage window allows. Attacks recover Kenobi’s Health and Protection; use Hello There again when the next burst or low Health requires it.
- The modified Ultimate is provided even before you unlock it. At the relevant ability upgrades, the Basic gives 9% charge, the attacking Special 25%, and Hello There 5% per current buff. Use the visible charge meter to choose the final charging action.
- Activate It’s Over as soon as it is available: using it wins. Vader cannot be killed normally. His ten-turn End of the Galactic Republic buildup transforms into Ashes of the Republic, so do not stall indefinitely for a perfect heal.
Restarts & further notes
Restart if
- If Kenobi dies before the objective, improve his survivability and time Damage Immunity for the threatening attack. The Ultimate victory condition is exclusive to Tier VI.