RNG-heavy at minimum requirements.
Modding
Turn order:Boss Nass→Gungan Phalanx→Captain Tarpals→Gungan Boomadier
Sets (Mods)4× Speed + 2× Potency
Primaries↗ Speed · △ Health · ○ Protection · ✚ Potency
Speed ≥280Potency ≥190%
PriorityPotency > Speed > Protection
Mod notes
Aim around 190–200%+ Potency if possible; this tier is much smoother when his debuffs reliably stick.
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Protection · ✚ Protection
Speed ≥285Protection ≥100,000
PriorityProtection > Speed > Health
Mod notes
Keep the shield/tank cycle stable; bulk is more important than damage.
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Protection
Speed ≥275
PrioritySpeed > Protection > Critical Chance
Mod notes
Enough speed to keep the shield recharge/turn-meter loop moving.
Sets (Mods)4× Speed + 2× Potency
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Potency
Speed ≥270Potency ≥100%
PrioritySpeed > Potency > Offense
Mod notes
Bonus turns on Boomadier are extremely valuable because 2nd Special feeds the Shield Generator.
Upgrades & further targets
- This is the main shield/RNG check. High Boss Nass Potency and enough Boomadier turns matter.
Gameplay
- Gungan Phalanx2nd Special2nd SpecialRaise da ShieldDeal Physical damage to target enemyOpen with Phalanx 2nd Special to establish Shield Up and stabilize the front line.
- Captain Tarpals1st Special1st SpecialOuch TimeDeal True damage to all enemies. This ability can't be evaded.Gungan Boomadier2nd Special2nd SpecialHorn of Otoh GungaDeal Physical damage to all enemies. Remove 3 stacks of Recharge from the ally Shield Generator. Target other Gungan ally gains Accuracy Up for 2 turns.Use Tarpals 1st Special, then Boomadier 2nd Special as soon as possible to feed the Shield Generator.
- Gungan Phalanx1st Special1st SpecialHeyo, Watch OutDeal Physical damage to all enemiesGungan Boomadier1st Special1st SpecialCluster BoomaDeal Physical damage to target enemy. Remove 1 stack of Recharge from the ally Shield Generator.Use Phalanx 1st Special for AoE/taunt control, then Boomadier 1st Special to keep pressure on the droids.
- Boss Nass1st Special1st SpecialBombad FavorDispel all debuffs on Gungan allies and they gain 5% Turn Meter and Retribution for 2 turns. Allies recover 10% Protection.Use Boss Nass 1st Special for cleanse, Turn Meter, Retribution and Protection recovery; repeat the shield-positive cycle.
- Jar Jar should use his specials when safe; if the Shield Generator collapses early because Boomadier never gets useful turns, reset.
Restarts & further notes
Restart if
- Shield Generator dies early while several B1 stacks remain.
Show abilities used in this guide
1st Special1st SpecialHeyo, Watch OutDeal Physical damage to all enemiesHeyo, Watch Out
2nd Special2nd SpecialRaise da ShieldDeal Physical damage to target enemyRaise da Shield
1st Special1st SpecialOuch TimeDeal True damage to all enemies. This ability can't be evaded.Ouch Time
1st Special1st SpecialCluster BoomaDeal Physical damage to target enemy. Remove 1 stack of Recharge from the ally Shield Generator.Cluster Booma
2nd Special2nd SpecialHorn of Otoh GungaDeal Physical damage to all enemies. Remove 3 stacks of Recharge from the ally Shield Generator. Target other Gungan ally gains Accuracy Up for 2 turns.Horn of Otoh Gunga
1st Special1st SpecialBombad FavorDispel all debuffs on Gungan allies and they gain 5% Turn Meter and Retribution for 2 turns.
Allies recover 10% Protection.Bombad Favor