← Event overview: Home One Fleet Mastery

Fleet Mastery

6★ to 7★ mastery

Hard

This is the recurring mastery battle for the last star, not the initial capital-ship unlock. The current reward preview gives 15 blueprints per victory.

Team

Home OneBiggs Darklighter's X-wingWedge Antilles's X-wingAhsoka Tano's Jedi Starfighter
Reinforcements
1Jedi Consular's Starfighter2Plo Koon's Jedi Starfighter3Phantom II

Modding

  • Upgrade ship abilities and the actual pilots before remodding. Ships do not equip character mods; pilot level, gear, abilities and mod level/dots contribute to ship strength.
  • The recommended roster is an accessible starting point, not a tested minimum. Higher crew investment and eligible reinforcements make the event more forgiving.

Gameplay

Kill order
  1. Rex's ARC-170
  2. Plo Koon's Jedi Starfighter
  3. Umbaran Starfighter
  1. Keep Biggs taunting through Target Lock and focus Rex’s ARC-170 before its recovery supports the enemy fleet. Use Ahsoka’s dispel when enemy protection or taunt blocks the finish.
  2. Use Home One’s recovery to stabilize Biggs and call the needed support reinforcement: Consular for recovery, Plo Koon for cleanse. Concentrate attacks instead of spreading damage across all three Republic ships.
  3. Use Home One’s attack support and ultimate when available to finish the remaining ships. Bring only eligible Light Side reinforcements; a developed Han’s Millennium Falcon can replace an attacker if already owned at 6★.
Restarts & further notes

Restart if

  • Restart if the opening removes the key support or damage dealer before the plan can begin. Adjust survivability or turn order before repeating the same failed sequence.

Watch out

  • Pilot mod set bonuses and primary/secondary stat choices are not transferred directly to ship stats. Do not put character mod recommendations on a ship.
Requirements
  • Player level 80; 6★ Home One and at least three 6★ Light Side combat ships. Bring eligible reinforcements at 6★ or higher.
  • Requires the named capital ship at six stars and fewer than the blueprints needed for seven stars; available only during its event window.

Entry rules, enemy identities and unit kits checked against the linked sources. These are editorial battle plans and mod recommendations, not newly recorded clears or tested minimum stats.

Sources & evidence 2
Guides & cross-checks

Strategy sources

2 sources