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Journey Guide · Fleet

Tier 7 — Manage the cleanse threshold

Medium

Team

Hound's ToothIG-2000Xanadu Blood
Reinforcements
1Slave I

Modding

  • Ships do not equip mods. Improve the relevant pilots’ level, stars, gear, abilities and equipped mod level/rarity, together with the ship’s abilities. A pilot Speed secondary does not directly become ship Speed. These are preparation priorities, not measured minimum gear.
  • The event supplies Darth Vader’s Devastator in all seven tiers. Its strength is fixed by the stage; your Tarkin or capital-ship mods do not improve this loan. The portraits here show the owned Bounty Hunter ships.

Gameplay

  1. Start Hound’s Tooth, IG-2000 and Xanadu Blood; Slave I is the first reinforcement. Devastator is supplied separately. Apply Breach with Hound’s Tooth or Xanadu Blood, then focus that target.
  2. The event warns that more than three debuffs can trigger an allied cleanse from the Falcon. Spread extra debuffs when possible, but concentrate actual damage on the accessible B-wing/Y-wing before finishing the Falcon. Use the reinforcement dispel to remove defensive buffs at the decisive moment.
  3. Call IG-2000 with Xanadu Blood’s assist while attacking a Breached ship: its Basic attacks again against Breach. Use IG-2000’s Special to Stun a dangerous available escort and apply Target Lock.
  4. Keep Breach present to help Hound’s Tooth renew Taunt. Slave I can dispel buffs with its Basic against a Breached target; its Seismic Charge starts on cooldown, so do not plan on an immediate opening use.
Restarts & further notes

Restart if

  • If the tank falls before a dangerous enemy is removed, review pilot investment and the timing of Taunt, dispels and recovery. Repeating the same opening does not resolve an underpowered damage dealer.