This is an event-mechanics/kit-derived plan, not a newly observed minimum-gear clear. Talzin’s ownership gate is separate from the allowed battle roster.
Team
Modding
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Upgrades & further targets
- Level 85, Gear 10+ and good mods are the event’s recommendations. The pictured Talzin squad reuses the same faction; an already-developed legal squad can be used instead.
Gameplay
- Use the granted Hail of Arrows to Daze B1 Battle Droids and Dooku before their assist/counter chains escalate. The event button is part of the strategy; ordinary Nightsister attacks alone miss this control tool.
- Asajj removes Taunt and other buffs, while Daka supplies Stun and recovery. Remove B2’s dispel pressure when accessible, then finish support droids instead of letting them maintain the enemy formation.
- Use Sleeping Blood’s Health Steal Up before a useful attack sequence when healing is needed. Preserve Daka and a control action for Dooku/Grievous; reapply Daze when it expires rather than feeding their next chain.
Restarts & further notes
Restart if
- If the required damage dealer or sustain unit falls before the main objective is secured, reassess the opening and mods before retrying.