← Event overview: Darth Jar Jar · Terrible Tings

Journey Guide · Character

Tier 3 — Open Luuke’s damage window

Medium

All fighters in this tier are borrowed with fixed event stats. Upgrading your own copies or moving their mods will not improve these supplied fighters.

Gameplay

  1. Luuke only takes damage with at least two different qualifying debuffs: Blind, Defense Down, Stagger, Stun or Vulnerable. Two applications of the same effect are not two different debuffs.
  2. Combine Luke’s Repulse control with Mara’s I Always Play Fair for Defense Down. On an already Defense-Down target Mara instead adds Stagger; check the icons before using the heavy single-target attack.
  3. Use Mara’s Basic for Protection Up and Luke assists. Preserve both allies and renew the qualifying debuffs when the damage window closes; another high-damage attack into an inactive gate does not help.
Restarts & further notes

Restart if

  • If the attempt fails, review the current objective, target and ability cooldowns before retrying. Fixed borrowed stats cannot be improved through your own mods.
Requirements & fixed lineup
  • Complete Tier II; Mara Jade Skywalker, Yoda (Dark Side Vision), Starkiller (Luke Concept), Stormtrooper (Concept) and Jaxxon and The Ronin: 6★; Mara Jade Skywalker also Era Level 110.
  • The first five Era characters are needed at 4★ for Tier I. The Ronin joins the requirements at Tier III; all six need 7★ and Era Level 125 for Tier IV. All combat units are borrowed at Era Level 130.

Lineup in the tier plan: Jedi Knight Luke Skywalker · Mara Jade Skywalker

Rules and identities checked against the current game data and linked sources. Battle plans and mod choices are editorial guidance; video references are not claimed as watched clears or copied mod screens. No new in-game minimum-gear test.

Sources & evidence 1
Guides & cross-checks

Strategy sources

1 source