Modding
Sets (Mods)2× Health + 4× Defense
Primaries↗ Speed · △ Protection · ○ Protection · ✚ Protection
PriorityProtection > Health > Speed
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Sets (Mods)4× Offense + 2× Critical Chance
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Offense
PriorityOffense > Speed > Critical Chance
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Sets (Mods)4× Offense + 2× Critical Chance
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Offense
PriorityOffense > Speed > Critical Chance
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Sets (Mods)4× Speed + 2× Potency
Primaries↗ Speed · △ Health · ○ Protection · ✚ Potency
PrioritySpeed > Potency > Protection
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Upgrades & further targets
- Equip six level-15 mods. Upgrade the abilities used by this plan; PvP-only omicrons do not activate here.
Gameplay
- Lead with Stormtrooper Han. Use Smoke Screen to leave Han exposed, then maintain his Taunt while he can safely absorb hits.
- Stun Scouts or Commanders with R2; Luke and Leia focus one priority target at a time. This keeps the enemy attack volume manageable.
- There are three waves. Preserve the four-unit group and carry control cooldowns into the last wave; clear Taunts before returning to the damage threats.
Restarts & further notes
Restart if
- If the required damage dealer or sustain unit falls before the main objective is secured, reassess the opening and mods before retrying.