← Event overview: Bo-Katan (Mand’alor) · Battle for Mandalore

Journey Guide · Character

Tier 3 — Four gates

Medium

Either ally dying loses immediately. Do not use the gate simply because its button lights up.

Modding

The Mandalorian (Beskar Armor)
Sets (Mods)4× Offense + 2× Health
Primaries↗ Speed · △ Offense · ○ Protection · ✚ Offense
PriorityOffense > Health > Speed
Mod notes

Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.

IG-12 & Grogu
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Health · ✚ Health
PriorityHealth > Speed > Defense
Mod notes

Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.

Targets are recommendations, not universal minimums.

Upgrades & further targets
  • Equip six level-15 mods. Upgrade the abilities used by this plan; PvP-only omicrons do not activate here.

Gameplay

  1. Both characters must survive. Use IG-12’s cleanse/heal when either ally is threatened and use the Beskar Mandalorian’s protective tools before the next enemy burst.
  2. Count the Beskar Mandalorian’s own turns in waves 1 and 3. Wait until he has completed five before using Lower the Gate, Arfive, whenever survival permits.
  3. An early gate strengthens the next armored commando by 40% Max Health, Max Protection and Offense per missing turn. The gate restores your team and resets cooldowns, so spend useful recovery/control abilities before the reset.
  4. Repeat the same timing for the second gate cycle. The visible wave counter, rather than the database’s encounter count, defines these four scripted waves.
Restarts & further notes

Restart if

  • If the required damage dealer or sustain unit falls before the main objective is secured, reassess the opening and mods before retrying.