Choose team
Recommended efficient route: Palpatine lead with Sith control, Malak sustain and Nihilus for durable targets.
Team
Modding
Turn order:Darth Revan→Emperor Palpatine→Bastila Shan (Fallen)→Darth Malak→Darth Nihilus
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Offense
Speed ≥315
PrioritySpeed > Offense
Mod notes
Fast control opener.
Sets (Mods)4× Speed + 2× Potency
Primaries↗ Speed · △ Health · ○ Protection · ✚ Potency
Speed ≥305Potency ≥100%
PrioritySpeed > Potency > Survivability
Mod notes
Lead/control engine; enough Potency keeps stuns/shocks reliable.
Sets (Mods)4× Speed + 2× Potency
Primaries↗ Speed · △ Health · ○ Protection · ✚ Potency
Speed ≥290
PrioritySpeed > Potency
Mod notes
Fear/debuff control.
Sets (Mods)4× Health + 2× Defense
Primaries↗ Health · △ Health · ○ Health · ✚ Protection
Health ≥120,000
PriorityHealth > Protection > Defense
Mod notes
Primary survival anchor.
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Health · ✚ Health
Speed ≥220
PriorityHealth > Speed > Protection
Mod notes
Survive long enough to cycle Annihilate; he does not need to win the speed race.
Upgrades & further targets
- Keep Malak/Nihilus alive; control waves and bank Annihilate for the real walls.
Gameplay
Kill order
- Jedi Knight Anakin
- Grand Master Yoda
- Open each wave with Fear/Stun/Shock control and avoid letting the Jedi chain turns.
- Use Malak as the damage sponge while Nihilus cycles cooldowns.
- Wave 4/Anakin is a major danger point: control or remove Anakin before his damage snowballs.
- Bank Annihilate for the most durable/high-threat target rather than spending it on an easy cleanup.
- On the final Yoda wave, re-establish control first, then close the fight safely.