Choose team
The familiar CLS/Han/Chewie/C-3PO/Chewpio route: fast, direct and still the default recommendation.
Team
Modding
Turn order:Commander Luke Skywalker→Han Solo→C-3PO→Chewbacca→Threepio & Chewie
Sets (Mods)4× Speed + 2× Potency
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Potency
Speed ≥290
PrioritySpeed > Potency > Offense
Mod notes
Fast control/TM engine. Damage comes naturally from the CLS core.
Sets (Mods)4× Critical Damage + 2× Critical Chance
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Offense
Offense ≥8,000
PriorityOffense > Critical Damage > Speed
Mod notes
Burst the dangerous Empire units before they get a turn.
Sets (Mods)4× Speed + 2× Potency
Primaries↗ Speed · △ Health · ○ Protection · ✚ Potency
Speed ≥280Potency ≥90%
PrioritySpeed > Potency > Survivability
Mod notes
Fast translation/expose support helps the team snowball.
Sets (Mods)2× Tenacity + 2× Health
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Tenacity
Tenacity ≥100%
PriorityTenacity > Offense > Survivability
Mod notes
Keep Guard/assists running; avoid losing him to control effects.
Sets (Mods)4× Offense + 2× Health
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Offense
Offense ≥8,500
PriorityOffense > Critical Damage > Speed
Mod notes
Primary wave-clear damage alongside Han.
Upgrades & further targets
- CLS is the most straightforward modern route; survivability matters more than extreme speed in CT3.
Gameplay
Kill order
- Darth Vader
- Emperor Palpatine
- Stun or remove the most dangerous Empire attacker before it takes a meaningful turn.
- Keep the CLS Turn Meter train moving through debuffs, exposes, counters and assists; avoid unnecessary basics into a nearly dead final target.
- Use the event recovery/counter mechanic when it protects the run rather than automatically on cooldown.
- At the end of each wave, leave one manageable enemy alive long enough to recover cooldowns and Health/Protection.