Modding
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Health · ✚ Potency
PrioritySpeed > Health > Potency
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Upgrades & further targets
- Equip six level-15 mods. Upgrade the abilities used by this plan; PvP-only omicrons do not activate here.
Gameplay
- Kenobi cannot be defeated normally. Your goal is ten Vendetta stacks, then You Will Always Lose. Vendetta is this event’s DoT-triggered counter, distinct from Vader’s normal Vengeance stacks.
- Use Your Weakness Still Remains repeatedly: its event heal restores 10% Health and Vader’s unique inflicts Damage over Time with Specials. Use Then You Will Die to remove Kenobi’s buffs between those turns.
- Kenobi’s out-of-turn attacks increase his Speed and Offense and push You Will Always Lose back to full cooldown. Do not try to race that cooldown before taking High Ground. Both fighters are immune to Ability Block.
- At ten Vendetta, High Ground transfers to Vader. Start his next turn with it to reset You Will Always Lose, then use that ability to win.
Restarts & further notes
Restart if
- Vader dying loses. If Vendetta is not increasing, check whether the Special’s DoTs are landing and whether the relevant unique ability is upgraded.