Modding
Sets (Mods)4× Offense + 2× Critical Chance
Primaries↗ Speed · △ Critical Damage · ○ Protection · ✚ Offense
PriorityOffense > Speed > Critical Chance
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Sets (Mods)2× Health + 4× Defense
Primaries↗ Speed · △ Protection · ○ Protection · ✚ Protection
PriorityProtection > Health > Speed
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Sets (Mods)4× Speed + 2× Potency
Primaries↗ Speed · △ Health · ○ Protection · ✚ Potency
PrioritySpeed > Potency > Protection
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Sets (Mods)4× Speed + 2× Health
Primaries↗ Speed · △ Health · ○ Protection · ✚ Protection
PrioritySpeed > Protection > Health
Mod notes
Editorial setup from the kit and this battle objective; not a measured minimum or a transcription of video mod screens.
Upgrades & further targets
- Equip six level-15 mods. Upgrade the abilities used by this plan; PvP-only omicrons do not activate here.
Gameplay
- Keep a Taunt active during Gideon’s turn and protect Mando with Wonder of the Force before lethal pressure. Mando’s death loses the fight.
- Greef’s event Specials now support Scoundrels: use the cleanse/heal to recover and the buff dispel plus group assist to open priority targets.
- Control the Death Trooper and Incinerator when accessible; use Cara’s area attack and allied damage to support Mando’s Birds. Gideon keeps summoning, so return damage to him whenever access opens.
- Victory triggers when Gideon reaches 1% Health. Clearing every summoned trooper first is unnecessary and can prolong the danger.
Restarts & further notes
Restart if
- If the required damage dealer or sustain unit falls before the main objective is secured, reassess the opening and mods before retrying.